http://interdimensionalgaming.wikia.com ... e_code.ogg
The only modification this file has compared to the game is that I ran a noise reduction pass on it to remove the Zenlil hum.
Here is a picture of it in Audacity, amplified and slowed 50%:
http://interdimensionalgaming.wikia.com ... e_code.png
It appears to be: -.---.---.---.-.-.-- But where are the breaks that make sense?
From code analysis:
Code: Select all
soundevent_washroomlight_flicker: 000000000100011010000101100010000100011010000100011000110001100010000 . -. .- . . -. . - - - . ENAEENETTTE he ta i he he ta he mu mu mu he
bathroom_light_model: 000000000111101100000110111100000111101100000111101111011110111100000 -. .- -. ---- NAN# ta he ta ko
bathroom_light: 000000000111101100000110111100000111101100000111101111011110111100000 -. .- -. ---- NAN# ta he ta ko
https://youtu.be/iquBGnqhOZw