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ARG V2 Dialer Collaboration!

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Fallaner
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ARG V2 Dialer Collaboration!

Post by Fallaner » Thu Mar 03, 2016 4:17 pm

I was thinking. Clearly V2 of the ARG is going to get updated, and it already has a fair bit of secrets.

So, I was thinking: Why don't we all collaborate? Some of us are likely going to notice things that the others wouldn't.

For example, everyone who's played knows those out of place sets of numbers/letters right? They are actually code to take you to certain passages, sometimes with even more code in them.

I was thinking, as there's probably going to be more secrets like this, and not everyone has probably figured out all the codes (I think I have, but there may be some I didn't find, which is why we should all work together to expand our knowledge!).

We can also debate exactly who we believe in this whole scenario while working towards our mutual goal!

I was also thinking we could maybe work together to figuring out what's the significance of all the "21"s, both in Consortium and the ARG.

It may of been explained somewhere, but I honestly don't know it!
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Re: ARG V2 Dialer Collaboration!

Post by 4onen » Thu Mar 03, 2016 5:01 pm

I've solved all of databurst 1. The get-id system used to be numeric IDs ranging between 1 and 111, with an additional 0 code that did weird things. I've seen every page, three or four rough drafts of every page, and one page I haven't found any link to (which I suspect is hidden in the base64 codes at the end of some hidden-code document chains.

Unfortunately, I decided to post some of my findings on the Steam forums. A dev decided to fix things. It was fun while it lasted! Still, few of the challenges are really that hard. I still have search terms that'll get me every doc in databurst 1. (BTW, search terms are defined by the writers/King, not by the system. You can only find a document if you know one of its specific search terms, not any term that happens to show up in the doc.) The only doc I was relying on an ID for was that ultra-hidden document, which I haven't found a path to since the get-id update.
I have copies of all the documents and some of the drafts, too. They actually changed the hidden-number sequences two or three times during development.

Anyway, I don't want to spoil everything. If you really want some hints, I'll be happy to post more.
The only thing I'm still curious about (apart from the entire plot of The Tower. I'm looking at you Jack -- and no, I don't know where Ace is yet.) is WHAT IN THE ANCESTORS' NAME KILLED THOMAS FISCHER?! I haven't heard of any event that could've caused the events in the video log. Apparently whatever that was happened BEFORE the events of CONSORTIUM or CONSORTIUM: The Tower, because it was Thomas' death that drove Knight 15 into her command position. (See the crew profiles released during the campaign) That couldn't have been a failure-scenario teaser for what happens if the Tower's fusion reactor detonates.

WHAT KILLED THOMAS FISCHER?!

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Re: ARG V2 Dialer Collaboration!

Post by Fallaner » Thu Mar 03, 2016 5:19 pm

Well. I more was hoping this would be for collaborating and figuring things out together.

One person shares what they've learned, some more people help out filling in gaps or learning about other things in the ARG.

People giving their own ideas as to what occurred in some of the documents/logs.
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"Sing with me a song, of silence and blood,
The Rain falls, but can't wash away the mud,
Within my ancient dwells, madness and pride,
Can no one, hear my cry?"

I change profile images sometimes.

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Re: ARG V2 Dialer Collaboration!

Post by Matt » Thu Mar 03, 2016 7:50 pm

Fallaner wrote:I was also thinking we could maybe work together to figuring out what's the significance of all the "21"s, both in Consortium and the ARG.

It may of been explained somewhere, but I honestly don't know it!
Doesn't the iDGi-1 satellite transmit 21 data packets?
Is this the only video game in history where you play as literally yourself?

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Re: ARG V2 Dialer Collaboration!

Post by Fallaner » Thu Mar 03, 2016 7:55 pm

Matt wrote:
Fallaner wrote:I was also thinking we could maybe work together to figuring out what's the significance of all the "21"s, both in Consortium and the ARG.

It may of been explained somewhere, but I honestly don't know it!
Doesn't the iDGi-1 satellite transmit 21 data packets?
I'm pretty sure it does. Doesn't Henry have a similar number of human brains? I can't remember the exact number of brains (well, that he used to have, as they apparently got disconnected), but I thought it was 21 or so.
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"Sing with me a song, of silence and blood,
The Rain falls, but can't wash away the mud,
Within my ancient dwells, madness and pride,
Can no one, hear my cry?"

I change profile images sometimes.

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Re: ARG V2 Dialer Collaboration!

Post by FordGT90Concept » Thu Mar 03, 2016 10:46 pm

Yup, 21 brains:
http://interdimensionalgaming.wikia.com/wiki/Brains

If memory serves, only Jack was disconnected so 20 were used when reaching the Consortium time line.
212121212121212121212121212121212121212121
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Re: ARG V2 Dialer Collaboration!

Post by FordGT90Concept » Fri Mar 04, 2016 4:30 pm

2121 in the dialer gets a "critical connection failure!"

Edit: Looks like pretty much everything does. XD
212121212121212121212121212121212121212121
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Re: ARG V2 Dialer Collaboration!

Post by Fallaner » Fri Mar 04, 2016 4:32 pm

FordGT90Concept wrote:2121 in the dialer gets a "critical connection failure!"

Edit: Looks like pretty much everything does. XD
What are you doing to get that?
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"Sing with me a song, of silence and blood,
The Rain falls, but can't wash away the mud,
Within my ancient dwells, madness and pride,
Can no one, hear my cry?"

I change profile images sometimes.

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Re: ARG V2 Dialer Collaboration!

Post by FordGT90Concept » Fri Mar 04, 2016 4:34 pm

Sorry, that was in V1 dialer.

Is there no way to stop "status?" Right-clicking on the UI can pause it but I haven't found a way to stop it.


archiver -> henry -> 0 = lengthy message
212121212121212121212121212121212121212121
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Re: ARG V2 Dialer Collaboration!

Post by Fallaner » Fri Mar 04, 2016 4:39 pm

FordGT90Concept wrote:Sorry, that was in V1 dialer.

Is there no way to stop "status?" Right-clicking on the UI can pause it but I haven't found a way to stop it.


archiver -> henry -> 0 = lengthy message
Yep. That's how most of the content in the V2 dialer is. Lots of lengthy messages (and hidden messages).

And I don't think there's any way to stop status.
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"Sing with me a song, of silence and blood,
The Rain falls, but can't wash away the mud,
Within my ancient dwells, madness and pride,
Can no one, hear my cry?"

I change profile images sometimes.

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Fallaner
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Re: ARG V2 Dialer Collaboration!

Post by Fallaner » Fri Mar 04, 2016 4:43 pm

Also I wish we could see more personal messages from Henry.

I like the guy, especially at the early point in time we got this one personal message from (0).
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"Sing with me a song, of silence and blood,
The Rain falls, but can't wash away the mud,
Within my ancient dwells, madness and pride,
Can no one, hear my cry?"

I change profile images sometimes.

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Re: ARG V2 Dialer Collaboration!

Post by Fallaner » Fri Mar 04, 2016 4:54 pm

Ah! All my bookmarks seem broken! Since i'd bookmarked all the hidden stuff and apparently all their IDs changed! Sure I saved a bunch on my computer too, but ah!
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"Sing with me a song, of silence and blood,
The Rain falls, but can't wash away the mud,
Within my ancient dwells, madness and pride,
Can no one, hear my cry?"

I change profile images sometimes.

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Re: ARG V2 Dialer Collaboration!

Post by Fallaner » Fri Mar 04, 2016 4:56 pm

Also, is there anyone that can help me figure this out?

"212121212121212121212121212121212121212121"?

I found it in the ARG v2 (name of a video in it, from the Guardian Church), and can't figure out exactly WHAT it means! I could previously figure out

V2FudCB0byBzZWUgdGhlIEtpb
mcgbWFjaGluZSBmb3Igd2hhdC
BpdCByZWFsbHkgaXM/DQoNCkc3NzY0MzI0NDM=

But I also can't translate that (It's some kind of computer code. I previously used a website to translate it, but that website seems to be down now) anymore.

Ha! It's Base64! Not the 21s, but the other one. It's a Base64 code!

What is the significance of a bunch of 21s?!
Last edited by Fallaner on Fri Mar 04, 2016 4:59 pm, edited 1 time in total.
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"Sing with me a song, of silence and blood,
The Rain falls, but can't wash away the mud,
Within my ancient dwells, madness and pride,
Can no one, hear my cry?"

I change profile images sometimes.

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Re: ARG V2 Dialer Collaboration!

Post by orb » Fri Mar 04, 2016 4:58 pm

Just use any base64 decoder.

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Re: ARG V2 Dialer Collaboration!

Post by Fallaner » Fri Mar 04, 2016 5:01 pm

orb wrote:Just use any base64 decoder.
Yeah figured that out, but the video itself is still perplexing me. I can send you all the code to reach it in the ARG if you want to help figuring this thing out! I'm pretty sure there's supposed to be some sort of meaning in parts of it... but I can't figure it out!
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"Sing with me a song, of silence and blood,
The Rain falls, but can't wash away the mud,
Within my ancient dwells, madness and pride,
Can no one, hear my cry?"

I change profile images sometimes.

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Re: ARG V2 Dialer Collaboration!

Post by FordGT90Concept » Fri Mar 04, 2016 5:07 pm

I'm trowling the archiver for information and adding it here:
http://interdimensionalgaming.wikia.com ... 2:archiver
212121212121212121212121212121212121212121
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Re: ARG V2 Dialer Collaboration!

Post by Fallaner » Fri Mar 04, 2016 5:10 pm

FordGT90Concept wrote:I'm trowling the archiver for information and adding it here:
http://interdimensionalgaming.wikia.com ... 2:archiver
I can help out. I have the codes for many of the hidden things, which still work, even if my bookmarks all broke. I can send you them then you can begin transferring things over.

After all, this IS a Collaboration thread! We are supposed to be helping each other!
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"Sing with me a song, of silence and blood,
The Rain falls, but can't wash away the mud,
Within my ancient dwells, madness and pride,
Can no one, hear my cry?"

I change profile images sometimes.

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Re: ARG V2 Dialer Collaboration!

Post by FordGT90Concept » Fri Mar 04, 2016 5:16 pm

Just post them here.
212121212121212121212121212121212121212121
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Re: ARG V2 Dialer Collaboration!

Post by Fallaner » Fri Mar 04, 2016 5:18 pm

Hey Everyone. I've got my list of hidden stuff and various secrets i've worked out here. Most of the IDs are wrong (The hidden stuff had their ID's changed), and I haven't yet gotten around to fixing, but most of the codes SHOULD still be working. One has no idea (It came from the 3 Base64 code fragments which pointed me to it's code), and one that is a bunch of 21s that I don't understand the meaning behind yet.

G65223423
ID:45

H433224111
ID:55

R221944666
ID:62

G864432165
ID:47

G322332111
ID:51

G999211333
ID:58

G54123876
ID:64

BpdCByZWFsbHkgaXM/DQoNCkc3NzY0MzI0NDM=
ID:91

V2FudCB0byBzZWUgdGhlIEtpb
ID:87

mcgbWFjaGluZSBmb3Igd2hhdC
ID:c81e7

G776432443
ID:95

212121212121212121212121212121212121212121
????

G776432443
Truth about Henry?
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"Sing with me a song, of silence and blood,
The Rain falls, but can't wash away the mud,
Within my ancient dwells, madness and pride,
Can no one, hear my cry?"

I change profile images sometimes.

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Re: ARG V2 Dialer Collaboration!

Post by FordGT90Concept » Fri Mar 04, 2016 5:24 pm

Stating the obvious here but G776432443 -> YouTube video titled "212121212121212121212121212121212121212121"

There are symbols in that video that likely need to be deciphered.


Edit: ...that's a lot of stuff and it takes a long time to parse the peices of each of them...
Last edited by FordGT90Concept on Fri Mar 04, 2016 5:55 pm, edited 2 times in total.
212121212121212121212121212121212121212121
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