Step 1) Locate the EndGame_# files found in your Consortium/SAVE folder.
Step 2) Make a new folder in Consortium The Tower/thetower/Saved called "c1saves" (no quotes)
Step 3) Copy any EndGame saved game files into c1saves.
Step 4) Run game normally and after selecting "Access Quantum Stream", you should be able to choose to import your universe...
Whispers From The Rift v0.999 is now live. Core narrative is now 100% complete. Only "meta-endings" remain. Final testing round begins now... Get access now via the iDGi Patreon Campaign Wishlist Whispers on Steam!
Consortium: The Tower Early Access ALPHA 1.11.1 is live. Includes all of Act 1 and the beginning of Act 2. 20+ hours of gameplay. Want access to this Forum? Come inquire about it on our Discord server!
Consortium: The Tower Early Access ALPHA 1.11.1 is live. Includes all of Act 1 and the beginning of Act 2. 20+ hours of gameplay. Want access to this Forum? Come inquire about it on our Discord server!
How to import CONSORTIUM saved games
- GreatBird
- Consortium Administrator
- Posts: 975
- Joined: Thu May 05, 2011 3:05 am
- Location: Vancouver, Canada
- Flag:
- Contact:
How to import CONSORTIUM saved games
Do, or do not. There is no try.
-- GreatBird --
-- GreatBird --
- FordGT90Concept
- Posts: 597
- Joined: Thu Mar 03, 2016 10:36 pm
- Location: IA
- Flag:
Re: How to import CONSORTIUM saved games
Program to find and copy the saves:
Source for program:
It shows the directories it finds (using registry, VDF, and ACF to find GOG and Steam saves). To copy, press "y" and it will find The Tower, do the copy, and show the files it copied. It will then wait for you to press a key again before automatically closing.
Beware: this program doesn't overwrite anything. If you run it repeatedly, you'll add the number of saves you have into c1saves again and again (much duplicate, not good). Might want to manually purge the "Consortium The Tower\thetower\Saved\c1saves" directory periodically before importing again
Source for program:
It shows the directories it finds (using registry, VDF, and ACF to find GOG and Steam saves). To copy, press "y" and it will find The Tower, do the copy, and show the files it copied. It will then wait for you to press a key again before automatically closing.
Beware: this program doesn't overwrite anything. If you run it repeatedly, you'll add the number of saves you have into c1saves again and again (much duplicate, not good). Might want to manually purge the "Consortium The Tower\thetower\Saved\c1saves" directory periodically before importing again
212121212121212121212121212121212121212121
► Show Spoiler
- GreatBird
- Consortium Administrator
- Posts: 975
- Joined: Thu May 05, 2011 3:05 am
- Location: Vancouver, Canada
- Flag:
- Contact:
Re: How to import CONSORTIUM saved games
Great work, Ford!! So cool of you to do this for everyone.
Do, or do not. There is no try.
-- GreatBird --
-- GreatBird --
- FordGT90Concept
- Posts: 597
- Joined: Thu Mar 03, 2016 10:36 pm
- Location: IA
- Flag:
Re: How to import CONSORTIUM saved games
I attached the source code too to help get the save import functions working sooner rather than later. Except VDF/ACF processing (I use fairly simple tokenizer + reader), it's pretty straight forward.
212121212121212121212121212121212121212121
► Show Spoiler
- FordGT90Concept
- Posts: 597
- Joined: Thu Mar 03, 2016 10:36 pm
- Location: IA
- Flag:
Re: How to import CONSORTIUM saved games
It's clear saves need better names so we know what we're getting in CG2. Is the importing interface going to be improved in the near future or should I work on a GUI version of my program that gives more information and control over the importing process?
212121212121212121212121212121212121212121
► Show Spoiler
- GreatBird
- Consortium Administrator
- Posts: 975
- Joined: Thu May 05, 2011 3:05 am
- Location: Vancouver, Canada
- Flag:
- Contact:
Re: How to import CONSORTIUM saved games
Ford, it will be awhile until the importing interface is given another pass...
Do, or do not. There is no try.
-- GreatBird --
-- GreatBird --
- FordGT90Concept
- Posts: 597
- Joined: Thu Mar 03, 2016 10:36 pm
- Location: IA
- Flag:
Re: How to import CONSORTIUM saved games
Here's a GUI version of the program. It hasn't been very thoroughly tested and I at least want to put an icon on it before calling it done. Making it available for feedback. Extract before running. System needs Consortium and Consortium: The Tower installed for it to work correctly (no way to choose manual paths right now).
Edit: Attached executable and source code. Also found a minor bug with GoG and fixed it (appid argument was ignored, it was fixed to only work with Consoritum).
Edit: Attached executable and source code. Also found a minor bug with GoG and fixed it (appid argument was ignored, it was fixed to only work with Consoritum).
- Attachments
-
- SaveImporter.zip
- Executable
- (117.07 KiB) Downloaded 252 times
-
- SaveImporterSource.zip
- C# Source Code
- (82.98 KiB) Downloaded 249 times
212121212121212121212121212121212121212121
► Show Spoiler
- GreatBird
- Consortium Administrator
- Posts: 975
- Joined: Thu May 05, 2011 3:05 am
- Location: Vancouver, Canada
- Flag:
- Contact:
Re: How to import CONSORTIUM saved games
Just for anyone that happens to find this thread - importing Universes from CONSORTIUM is now just a matter of having CONSORTIUM installed and starting a new universe in The Tower. Any end-games from CONSORTIUM will be found automatically.
Do, or do not. There is no try.
-- GreatBird --
-- GreatBird --