Whispers From The Rift v0.96 is now live. Limited/Exclusive access to Whispers beta is now available via the iDGi Patreon Campaign .

Consortium: The Tower Early Access ALPHA 1.10 is live. Includes all of Act 1 and the beginning of Act 2. 20+ hours of gameplay.

1.26 beta feedback

All topics and discussion about the first CONSORTIUM game. No bug reports please. Please be civil. Major trolls may be banned without notice!
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FordGT90Concept
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1.26 beta feedback

Post by FordGT90Concept » Sun Jan 27, 2019 11:43 am

All of these are on Experienced difficulty unless otherwise noted.

https://youtu.be/2YQOmrXAUac VT Tutorial
Bot that shot at the beginning did organ damage which took something like 2 minutes to heal for the tutorial to progress.
The armor demo bot spawns prematurely and gets stuck running into a wall.
Civilian alive counter got off from the actual count of civilians alive.

https://youtu.be/PDYiBw40_Yc Kiril angry combat
There's a strange sound that keeps happening.

https://youtu.be/SWqrf3jEF9g Zenlil Defense Kiril alive
Energy Level seems to not go down much at all making it really easy.

Edit: https://youtu.be/ZjtkrtY4GgQ Zenlil Defense Kiril dead (difficulty setting unknown for this one)

https://youtu.be/yAZl7htixgg VT Waves
The weaker ammo for the KAR is woefully underpowered. The good ammo is too sparse. The fact the KAR lacks sniper mode in Consortium means no way to conserve ammo like in The Tower.
Ended up dying because they were spawning faster than I could kill them.
Strange sound in here too. Can hear it in slow motion in a few places when I had the inventory open.

https://youtu.be/FF9YImUTzvI Traitor
Traitor killed Pawn 64.
I don't think I would have been able to finish this fight if the traitor didn't bug out. Look how much ammo I pumped into its head!
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FordGT90Concept
Posts: 534
Joined: Thu Mar 03, 2016 10:36 pm
Location: IA
Flag: United States of America

1.26.1 beta feedback

Post by FordGT90Concept » Fri Feb 08, 2019 7:43 am

Hard difficulty, killed Kiril, 60 fighters, and traitor using KAR.

General feedback:
-Previously mentioned audio glitch is back. Verifying integrity didn't fix it (or maybe only a short term fix? map change break it again?).
-VT tutorial PCU slots hold unlimited ammo.
-Loaded save in the VT combat area with civilians and the resources appeared below the player area: https://cdn.discordapp.com/attachments/ ... 0420_1.jpg
-Not enough room for the full text of the keybind (should say KP_ENTER): https://cdn.discordapp.com/attachments/ ... 1547_1.jpg
-When looking at a bot's inventory, KP_ENTER doesn't do the take all action like it should.
-Door into hanger (top floor) didn't close behind R13 when he went thru it, was left dark in room until I triggered the door to close and open again.
-Commentary subtitles need line breaks for speakers.
-Somehow King showed up twice in alignments: https://cdn.discordapp.com/attachments/ ... 2335_1.jpg


Combat feedback:
-Kiril Kill All. I liked this compared to 1.26. The mercenary armor having noticeable impact on combat was nice. Wasn't overly difficult and it wasn't easy either. I thought it was just right. https://youtu.be/MxWlVEDwMsg
-Kiril 60 Fighters. Went exactly like it did in 1.26. https://youtu.be/yoXSjfKBSNk
-Virus Traitor Fight. Same result as last time: only won because bot got stuck. https://youtu.be/bLpmzsIkERE
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