Whispers From The Rift v0.991 is now live. We are in the final stages of production before launch. Final story edits / improvements / polish is happening. Game itself is mostly complete. Secrets and easter eggs being added. Get access now via the iDGi Patreon Campaign .

Consortium: The Tower Early Access ALPHA 1.10 is live. Includes all of Act 1 and the beginning of Act 2. 20+ hours of gameplay.

Search found 158 matches

by GreatBird
Thu Jun 23, 2016 1:29 pm
Forum: Consortium: The Tower
Topic: Level transitions?
Replies: 4
Views: 1461
Flag: Canada

Re: Level transitions?

Funny, Ford, you literally stumbled on our EXACT solution for streaming levels on the other side of doors. Except that Rooks do the hacking work, the Bishop just provides the interface. :-) We can't promise it will work for sure, but we feel pretty confident about it!
by GreatBird
Tue Jun 21, 2016 1:13 pm
Forum: Consortium: The Tower
Topic: Level transitions?
Replies: 4
Views: 1461
Flag: Canada

Re: Level transitions?

Actually I'm happy to report that we are aiming to stream everything. We do have some creative transitions planned as streaming time is variable across different machines.

Traditional loading may be required for some parts, but we're hoping our streaming solution will work for the whole game.
by GreatBird
Mon Jun 20, 2016 12:20 pm
Forum: Consortium: The Tower
Topic: Q&A conference
Replies: 1
Views: 911
Flag: Canada

Re: Q&A conference

Still to be decided. We're settling into production and should have the daily updates and secret forum access ready to go before the end of this month. I could see the first Q&A session coming in July, but an exact date is TBD.
by GreatBird
Fri Jun 17, 2016 11:25 am
Forum: GENERAL DISCUSSION
Topic: Investment Reservation
Replies: 8
Views: 3882
Flag: Canada

Re: Investment Reservation

Yes. Progress is being made with the SEC though, so hold onto those reserved funds! We're obviously counting on your investments for a big chunk of our development budget. The timing should all work out well.
by GreatBird
Sat Jun 11, 2016 7:35 pm
Forum: GENERAL DISCUSSION
Topic: Game One Special backer DLC
Replies: 4
Views: 2988
Flag: Canada

Re: Game One Special backer DLC

Hi there, Our deepest apologies for our not getting back to you! Shoot me a private message on here and I'll get you sorted with a link to the DRM free special edition. Also, if you are a super backer, you get all Consortium games for free, remember? So we can hook you up with a free Steam key as we...
by GreatBird
Tue May 31, 2016 12:29 pm
Forum: Consortium: The Tower
Topic: What happens when not importing a save?
Replies: 1
Views: 1125
Flag: Canada

Re: What happens when not importing a save?

We have a unique approach to how we're going to incorporate new players, but it's one we're not ready to 100% divulge just yet. Details are being finalized though, much of it (as always) based on the story and meta-story elements.
by GreatBird
Thu May 26, 2016 11:14 am
Forum: GENERAL DISCUSSION
Topic: Funding concerns (cards being rejected on Fig)
Replies: 11
Views: 3677
Flag: Canada

Re: Funding concerns (cards being rejected on Fig)

Jito - should be 2 weeks max, we'll go through all paypallers, confirm Super Backer status and send money back to match the Super Backer discounts.
by GreatBird
Mon May 16, 2016 2:36 pm
Forum: GENERAL DISCUSSION
Topic: Funding concerns (cards being rejected on Fig)
Replies: 11
Views: 3677
Flag: Canada

Re: Funding concerns (cards being rejected on Fig)

It sounds like it's a pretty small percentage overall, so we should be OK. :-)
by GreatBird
Fri May 13, 2016 1:10 pm
Forum: Consortium: The Tower
Topic: Retaining some dialog information through playthroughs
Replies: 2
Views: 1262
Flag: Canada

Re: Retaining some dialog information through playthroughs

Some really good thoughts/ideas in here, we will definitely be taking them into consideration! Thank-you for sharing. :-)
by GreatBird
Thu May 05, 2016 10:07 pm
Forum: CONSORTIUM
Topic: Civilian Defense Gauntlet
Replies: 29
Views: 4815
Flag: Canada

Re: Civilian Defense Gauntlet

Vennir: Was your game started from scratch after the latest update, or was it loaded from a saved game?
by GreatBird
Thu May 05, 2016 7:39 pm
Forum: GENERAL DISCUSSION
Topic: What game should Greg play?
Replies: 18
Views: 5021
Flag: Canada

Re: What game should Greg play?

Looks like Alpha Protocol is gonna win this!
by GreatBird
Thu May 05, 2016 5:40 pm
Forum: CONSORTIUM
Topic: Civilian Defense Gauntlet
Replies: 29
Views: 4815
Flag: Canada

Re: Civilian Defense Gauntlet

Wow, Vennir, your score must be impressive, and certainly could win you a poster! I hope you took a screenshot? That the BUS didn't show is very odd indeed, that's been working fine. You mean guys just stopped spawning...? If you have a saved game I would recommend letting yourself die by the final ...
by GreatBird
Thu May 05, 2016 11:42 am
Forum: CONSORTIUM
Topic: Civilian Defense Gauntlet
Replies: 29
Views: 4815
Flag: Canada

Re: Civilian Defense Gauntlet

Yeah, I'm not too surprised that this level is bringing to light some bugs that remained hidden due to the core game not having this much combat. The thing is, we don't want to spend too much time fixing C1 bugs, as we want to focus hard on The Tower! Lots to do...
by GreatBird
Thu May 05, 2016 12:06 am
Forum: CONSORTIUM
Topic: Civilian Defense Gauntlet
Replies: 29
Views: 4815
Flag: Canada

Re: Civilian Defense Gauntlet

Vennir: Thanks so much for that, it really helped me see the issues. Should be all fixed now - though no guarantees that saved games will work correctly with the update!! -Fixed BUS inventory -Fixed missing end state when killing BUS - (actually the BUS was blinking away, so fixed that) -Fixed BUS n...
by GreatBird
Wed May 04, 2016 10:29 am
Forum: CONSORTIUM
Topic: Civilian Defense Gauntlet
Replies: 29
Views: 4815
Flag: Canada

Re: Civilian Defense Gauntlet

Ford: awesome report, thank-you!! I will happily take a saved game from BEFORE you killed the BUS, and I'll look into what happened at the end.... Because the contest is on now, I won't be adjusting score stuff at all, but will do when integrating it with the game proper and hooking it up to the ste...
by GreatBird
Tue May 03, 2016 6:32 pm
Forum: CONSORTIUM
Topic: Civilian Defense Gauntlet
Replies: 29
Views: 4815
Flag: Canada

Re: Civilian Defense Gauntlet

The BUS boss will not succumb to incapacitating, you must kill it...and get an extra 1000 points for doing so. So, new version is up: -fixed up game ending for when player or all civies die -fixed player collision issues on grid walls -Added more of a real pause in between waves. Longer pauses for l...
by GreatBird
Tue May 03, 2016 6:22 pm
Forum: CONSORTIUM
Topic: Civilian Defense Gauntlet
Replies: 29
Views: 4815
Flag: Canada

Re: Civilian Defense Gauntlet

Ford: "I assume that's not true of the BUS or that would be too easy"

You assume correctly.
by GreatBird
Tue May 03, 2016 1:30 pm
Forum: CONSORTIUM
Topic: Civilian Defense Gauntlet
Replies: 29
Views: 4815
Flag: Canada

Re: Civilian Defense Gauntlet

Ford, you may not realize, but a fully charged CEAR sonic blast can take down even a fully shielded enemy...
by GreatBird
Mon May 02, 2016 9:47 pm
Forum: CONSORTIUM
Topic: Civilian Defense Gauntlet
Replies: 29
Views: 4815
Flag: Canada

Re: Civilian Defense Gauntlet

New version up. -Moved lower spawners up a level -Fixed failing to reset map a second time? (hopefully should work for multiple plays??) -fixed BUS guy shooting immediately -fixed teleporting guys -fix for guys falling out of the level -add “PERFECT Run!” when incapping all and civies are unharmed a...
by GreatBird
Sat Apr 30, 2016 11:11 pm
Forum: Consortium: The Tower
Topic: Game Pickups
Replies: 3
Views: 1131
Flag: Canada

Re: Game Pickups

Yeah, I am also extremely nitpicky about that sort of stuff, so we should be OK. ;-)