Early Access ALPHA 1.4 is now live. Includes Act 1 of 3 for the game, made up of 7 full environments including the rooftop for you to explore. 212121! viewforum.php?f=157

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by FordGT90Concept
Sat May 19, 2018 7:40 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
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Re: EA Alpha 1.4 bugs, comments, suggestions!

alphatest The new combat balance, against turrets anyway, felt okay except for this spot just after Malcolm (might be another case of the random OP turret): https://youtu.be/J4qg2YIyNQw I managed to get back to the roof but it took me just shy of 15 minutes. If you think that's too long for someone...
by FordGT90Concept
Fri May 04, 2018 5:03 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
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Re: EA Alpha 1.4 bugs, comments, suggestions!

In Options, "Close" behaves the same as "Save & Apply." Additionally, Close/Save & Apply affect multiple tabs instead of just the one you're on: https://www.youtube.com/watch?v=kH_wqz7lavI Moving the sound sliders doesn't take immediate effect so you can hear the difference. You either have to resta...
by FordGT90Concept
Sat Mar 31, 2018 2:15 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
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Re: EA Alpha 1.4 bugs, comments, suggestions!

Requested video + save of Frank.
https://youtu.be/-hj4LoZXrjs
by FordGT90Concept
Fri Mar 30, 2018 10:07 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

This one isn't a bug but just showing how: a) 3.5x isn't enough zoom. b) no gravity so sniping like this is super easy. c) time between shot and impact. https://youtu.be/n4Welyx-Y6E I accidentally rolled the wheel instead of clicking it (to change zoom). The important thing to note here is that, in ...
by FordGT90Concept
Fri Mar 30, 2018 6:38 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

Requested 5 most annoying things about the water hub: 1) Swimming perpendicular to a fan and getting sucked to your death. Solution: use exponential force on the sucking. It's only inescapable if you're right next to it. https://cdn.discordapp.com/attachments/338179649341227008/429451441690771467/un...
by FordGT90Concept
Fri Mar 30, 2018 2:37 am
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
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Re: EA Alpha 1.4 bugs, comments, suggestions!

Had a player experience this upon using the Steam Overlay. It may be related to ResolutionQuality being out of bounds (like -998). I tried to replicate this myself and it failed to reproduce (got pixelated, not a box inside of a box as shown): https://cdn.discordapp.com/attachments/42920445269259060...
by FordGT90Concept
Sat Feb 10, 2018 9:47 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
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Re: EA Alpha 1.4 bugs, comments, suggestions!

Discord feedback on mechanics:
Manic wrote:turrets instantly damaging you instead of a wind up or warning of any kind, combat is currently stand and shoot, charge jump needs a lot of work, along with the freefall suit being near useless to even go 10 meters down at a 45 degree angle
by FordGT90Concept
Mon Jan 22, 2018 9:38 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

bRegistered on the latest alphatest (has debugging info in video): https://youtu.be/0ymxt7e8hSI Just before the crash, the screen says: ABOUT TO STREAM B--E_HotelTowers_1_2_4_Park OMEGA Attempting to load B--E_HotelTowers_1_2_4_Park Adding B--E_HotelTowers_1_2_4_Park to currently loaded levels Start...
by FordGT90Concept
Sat Jan 20, 2018 5:19 am
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

Two videos from alphatest. In both cases, NextBot.SeePlayer 0 First video I simply fell out of the world (again). All benches moved freely: https://youtu.be/qhuwtzFdFgc Second video, I pushed around a bunch of benches and tried to make it crash via roof door. Failing that, I went back inside and was...
by FordGT90Concept
Fri Jan 19, 2018 4:30 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

Was going between roof and park over and over for 10 minutes. Alt+tabbed out for a minute. The recording has everything after I tabbed back into the game.
https://youtu.be/jpG_ohFGY9k
by FordGT90Concept
Tue Jan 16, 2018 9:31 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

"3) electrified floor with switches basically in it and no clear means to disable the electricity" -- Yep, forcing you into the electricity to continue - if you don't have the energy or upgraded gear to handle it, it's time to backtrack! "4) many areas require use of the FFS which, good luck if you...
by FordGT90Concept
Tue Jan 16, 2018 3:30 am
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

I believe this is from the same save as the Janitor: Hotel Lobby save above: https://youtu.be/fUHZGDnig_k 0:00 notice that the snow doesn't go away until I enter the corridor with all the red transponder elevators. 0:20 the red transponder elevator doesn't come. If it does eventually, I'm tired of w...
by FordGT90Concept
Mon Jan 15, 2018 3:41 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

Odds & Ends Alignments -Comparison of CG1 versus CG2 with import: https://cdn.discordapp.com/attachments/338179649341227008/402194638133264384/unknown.png 1) John and Yanko shouldn't have -3 on import. 2) I don't really see the sense in importing characters that are dead. 3) Alignment only shows tw...
by FordGT90Concept
Mon Jan 15, 2018 2:44 am
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

Janitor: Hotel Lobby...so many objects out of reach and some are infinitely respawning.

The achievement for killing all of Odin's squad should have fired too but it didn't. This save should have all of them dead.
by FordGT90Concept
Sun Jan 14, 2018 8:20 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

Janitor: Hotel Interior doesn't appear to be triggering. Attached save. Stuff has fallen out of the world and there's a lot of issues with cabinets: stuff fallen through the bottom of them to the floor where they're not accessible, stuff behind locked cabinets, and stuff behind cabinet doors with st...
by FordGT90Concept
Sun Jan 14, 2018 4:54 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 42
Views: 2009
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

Janitor: Hotel Park doesn't appear to be triggering. I attached the save. I know of about 8 low-value items and one dropped gun that are out of reach. I also know I couldn't collect the turret debris from the two high-up turrets because good luck finding it all down below amongst the grass.
by FordGT90Concept
Sun Jan 14, 2018 2:05 am
Forum: CONSORTIUM
Topic: Max Character Alignments
Replies: 16
Views: 2125
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Re: Max Character Alignments

Here's an updated min/max tally: minmax.png There's still major problems around Kiril and several other characters that are just too complicated to solve with the information I have available. I'd basically have to start all over with a new approach (setting and checking variables) which isn't going...
by FordGT90Concept
Fri Jan 12, 2018 10:52 pm
Forum: CONSORTIUM
Topic: Bugs super thread
Replies: 0
Views: 113
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Bugs super thread

-If you hit escape while R13/P24 are doing the scan, the mouse can't click the menu options like "continue." I had to continue via pressing the "enter" key ("continue" was already selected by default). -I've had instances in the past where lights wouldn't come on moving from one room to the next (es...