Consortium: The Tower Early Access ALPHA 1.5 is live. Lots of bug fixes and general gameplay and content improvements and polish. Estimated amount of gameplay for Act 1 is 15-20 hours viewforum.php?f=157

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by FordGT90Concept
Fri Jun 22, 2018 12:45 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.5 bugs, comments, suggestions!
Replies: 2
Views: 55
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Re: EA Alpha 1.5 bugs, comments, suggestions!

TTCore -> Water Treatment Plant: those three-four platforms you immediately drop down, when you try climbing back up them, ledge likes to pull B6 *through* them, then fall down. I thought I got a video of this happening but ReLive was recording the wrong monitor. It's very reproducible and...I will ...
by FordGT90Concept
Thu Jun 21, 2018 8:36 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.5 bugs, comments, suggestions!
Replies: 2
Views: 55
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Re: EA Alpha 1.5 bugs, comments, suggestions!

I think InfiniteEnergy exposed some bugs... 1) The moment XO-1 triggered, Bishop 6 threw his gun instead of putting it in the PCU. I believe this happened because the PCU was full of energy so there was no room to put the KAR. He tossed the KAR (literally threw it) instead. 2) I think the previously...
by FordGT90Concept
Thu Jun 21, 2018 8:22 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.5 bugs, comments, suggestions!
Replies: 2
Views: 55
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EA Alpha 1.5 bugs, comments, suggestions!

Thread not created yet so copy-pasta last thread... (edit/hijack as you need to) Early Access ALPHA 1.5 ---------------------------------------------------------------------------- KNOWN ISSUES UPDATE -“bRegistered” Crash We are happy to announce that the infamous “bRegistered” crash has been fixed....
by FordGT90Concept
Sat Jun 16, 2018 7:35 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
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Re: EA Alpha 1.4 bugs, comments, suggestions!

Loaded up the previous save and finished it out... Hotel Lobby Restaurant bathrooms on upper floor have a ceiling mesh missing: https://cdn.discordapp.com/attachments/338179649341227008/457697359338536961/unknown.png On the same side of the lobby as above on the opposite side of the lobby from the r...
by FordGT90Concept
Fri Jun 15, 2018 7:22 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
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Re: EA Alpha 1.4 bugs, comments, suggestions!

alphatest 1.5 (were on discord) New game, from scratch, stealth incap, path: roof -> famosa -> roof -> hotel park by hoverpad -> hotel rooms by door -> water pipes -> hotel rooms -> TT core -> water treatment -> lobby Random Thoughts: -F8 is a weird key to press to save when it's contextual based. W...
by FordGT90Concept
Tue Jun 12, 2018 9:26 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
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Re: EA Alpha 1.4 bugs, comments, suggestions!

alphatest 1.5 (were on Discord) When you go to the jail via the ducts, the ducts are bright. When you reenter the ducts after interacting with Famosa, they darken: https://cdn.discordapp.com/attachments/338179649341227008/454982788005888000/2018.06.09-07.17.mp4 Noticed a lot of convos missing, speci...
by FordGT90Concept
Sun Jun 03, 2018 3:29 am
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
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Re: EA Alpha 1.4 bugs, comments, suggestions!

Get stuck in the water treatment plant switch room area: https://youtu.be/hM3d3076hME Lots of problems in the switch room/puzzle: 1) still can't distinguish the colors under water 1a) had a thought on that: why not make Tactical Hud remove the murkiness so you can clearly see the color? 2) so I swam...
by FordGT90Concept
Sat Jun 02, 2018 4:12 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
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Re: EA Alpha 1.4 bugs, comments, suggestions!

alphatest 1.5 On combat balancing: -consider reducing Odin's guys in Park and Rooms with five shields down to three. -consider making kinetic rounds bypass shields completely that way you're not completely defenseless against armor damaging attacks. There's fans that don't kill (but still trap) in t...
by FordGT90Concept
Sat Jun 02, 2018 4:32 am
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

alphatest 1.5 Performance issues and pop-in issues running around the lobby exterior: https://youtu.be/x4moqTuENLA More to come... Edit: ReLive quit recording audio at some point so...yeah...there isn't any...but none of them were audio bugs so it's okay... Really bad pop out then pop in in the same...
by FordGT90Concept
Sat May 19, 2018 7:40 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
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Re: EA Alpha 1.4 bugs, comments, suggestions!

alphatest The new combat balance, against turrets anyway, felt okay except for this spot just after Malcolm (might be another case of the random OP turret): https://youtu.be/J4qg2YIyNQw I managed to get back to the roof but it took me just shy of 15 minutes. If you think that's too long for someone...
by FordGT90Concept
Fri May 04, 2018 5:03 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
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Re: EA Alpha 1.4 bugs, comments, suggestions!

In Options, "Close" behaves the same as "Save & Apply." Additionally, Close/Save & Apply affect multiple tabs instead of just the one you're on: https://www.youtube.com/watch?v=kH_wqz7lavI Moving the sound sliders doesn't take immediate effect so you can hear the difference. You either have to resta...
by FordGT90Concept
Sat Mar 31, 2018 2:15 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
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Re: EA Alpha 1.4 bugs, comments, suggestions!

Requested video + save of Frank.
https://youtu.be/-hj4LoZXrjs
by FordGT90Concept
Fri Mar 30, 2018 10:07 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
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Re: EA Alpha 1.4 bugs, comments, suggestions!

This one isn't a bug but just showing how: a) 3.5x isn't enough zoom. b) no gravity so sniping like this is super easy. c) time between shot and impact. https://youtu.be/n4Welyx-Y6E I accidentally rolled the wheel instead of clicking it (to change zoom). The important thing to note here is that, in ...
by FordGT90Concept
Fri Mar 30, 2018 6:38 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
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Re: EA Alpha 1.4 bugs, comments, suggestions!

Requested 5 most annoying things about the water hub: 1) Swimming perpendicular to a fan and getting sucked to your death. Solution: use exponential force on the sucking. It's only inescapable if you're right next to it. https://cdn.discordapp.com/attachments/338179649341227008/429451441690771467/un...
by FordGT90Concept
Fri Mar 30, 2018 2:37 am
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
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Re: EA Alpha 1.4 bugs, comments, suggestions!

Had a player experience this upon using the Steam Overlay. It may be related to ResolutionQuality being out of bounds (like -998). I tried to replicate this myself and it failed to reproduce (got pixelated, not a box inside of a box as shown): https://cdn.discordapp.com/attachments/42920445269259060...
by FordGT90Concept
Sat Feb 10, 2018 9:47 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

Discord feedback on mechanics:
Manic wrote:turrets instantly damaging you instead of a wind up or warning of any kind, combat is currently stand and shoot, charge jump needs a lot of work, along with the freefall suit being near useless to even go 10 meters down at a 45 degree angle
by FordGT90Concept
Mon Jan 22, 2018 9:38 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
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Re: EA Alpha 1.4 bugs, comments, suggestions!

bRegistered on the latest alphatest (has debugging info in video): https://youtu.be/0ymxt7e8hSI Just before the crash, the screen says: ABOUT TO STREAM B--E_HotelTowers_1_2_4_Park OMEGA Attempting to load B--E_HotelTowers_1_2_4_Park Adding B--E_HotelTowers_1_2_4_Park to currently loaded levels Start...
by FordGT90Concept
Sat Jan 20, 2018 5:19 am
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

Two videos from alphatest. In both cases, NextBot.SeePlayer 0 First video I simply fell out of the world (again). All benches moved freely: https://youtu.be/qhuwtzFdFgc Second video, I pushed around a bunch of benches and tried to make it crash via roof door. Failing that, I went back inside and was...
by FordGT90Concept
Fri Jan 19, 2018 4:30 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 48
Views: 2790
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

Was going between roof and park over and over for 10 minutes. Alt+tabbed out for a minute. The recording has everything after I tabbed back into the game.
https://youtu.be/jpG_ohFGY9k