Whispers From The Rift v0.997 is now live. New intro is complete. We are in the final stages of production before launch. Final story edits / improvements / polish is happening. Music being added. Secrets and easter eggs being added. Get access now via the iDGi Patreon Campaign Wishlist Whispers on Steam!

Consortium: The Tower Early Access ALPHA 1.10 is live. Includes all of Act 1 and the beginning of Act 2. 20+ hours of gameplay.

Search found 371 matches

by FordGT90Concept
Sun Aug 04, 2019 8:22 am
Forum: CONSORTIUM
Topic: Bathroom Morse Code
Replies: 33
Views: 5806
Flag: United States of America

Re: Bathroom Morse Code

Such a forum exists?
by FordGT90Concept
Fri May 24, 2019 2:34 pm
Forum: GENERAL DISCUSSION
Topic: What games you've been playing?
Replies: 57
Views: 14748
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Re: What games you've been playing?

Whispers. :D
by FordGT90Concept
Wed May 01, 2019 4:21 pm
Forum: CONSORTIUM
Topic: Bathroom Morse Code
Replies: 33
Views: 5806
Flag: United States of America

Re: Bathroom Morse Code

Will you answer why that is? There's so little there it is nigh impossible to prove whether anything is correct.
by FordGT90Concept
Wed May 01, 2019 1:02 am
Forum: CONSORTIUM
Topic: Bathroom Morse Code
Replies: 33
Views: 5806
Flag: United States of America

Re: Bathroom Morse Code

Uh? If it had a clear solution like the dream sequence, it would have been discovered by now. If there's no clarity on whether or not something is the solution then the problem is not solvable because it can't be defined, yeah? This leads to me to the conclusion it likely means nothing at all so thi...
by FordGT90Concept
Tue Apr 30, 2019 4:09 pm
Forum: CONSORTIUM
Topic: Bathroom Morse Code
Replies: 33
Views: 5806
Flag: United States of America

Re: Bathroom Morse Code

TOWER in Morse Code is: - --- .-- . .-. Which looks a hell of a lot like -. .- -. ---- backwards! I.e. four dashes, dot, dash, dash, dot, dot, dash. The spacing is a bit out and its missing a dot on the end, but otherwise the dots and dashes are in the exact same order...! So my guess is that it is...
by FordGT90Concept
Wed Feb 20, 2019 12:40 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.7
Replies: 0
Views: 321
Flag: United States of America

EA Alpha 1.7

From @Hai57aVi77u#2550 on Discord: Access violation - code c0000005 (first/second chance not available) VCRUNTIME140 PhysX3PROFILE_x64!physx::Sc::ActorSim::reallocInteractions() [d:\build++ue4+release-4.15+physx_compile\sync\engine\source\thirdparty\physx\physx_3.4\source\simulationcontroller\src\sc...
by FordGT90Concept
Fri Feb 08, 2019 7:43 am
Forum: CONSORTIUM
Topic: 1.26 beta feedback
Replies: 1
Views: 360
Flag: United States of America

1.26.1 beta feedback

Hard difficulty, killed Kiril, 60 fighters, and traitor using KAR. General feedback: -Previously mentioned audio glitch is back. Verifying integrity didn't fix it (or maybe only a short term fix? map change break it again?). -VT tutorial PCU slots hold unlimited ammo. -Loaded save in the VT combat a...
by FordGT90Concept
Sun Jan 27, 2019 11:43 am
Forum: CONSORTIUM
Topic: 1.26 beta feedback
Replies: 1
Views: 360
Flag: United States of America

1.26 beta feedback

All of these are on Experienced difficulty unless otherwise noted. https://youtu.be/2YQOmrXAUac VT Tutorial Bot that shot at the beginning did organ damage which took something like 2 minutes to heal for the tutorial to progress. The armor demo bot spawns prematurely and gets stuck running into a wa...
by FordGT90Concept
Sun Nov 04, 2018 3:24 am
Forum: Consortium: The Tower
Topic: EA Alpha 1.5 bugs, comments, suggestions!
Replies: 6
Views: 1200
Flag: United States of America

Re: EA Alpha 1.5 bugs, comments, suggestions!

To add to the turret thing: is it possible for the AI to figure out if you're targeting the turrets? If it is, and they're a nuisance to all AI, they could have dialog lines that trigger either commenting on the fact that you're attacking them or even thanking you for dealing with them. As long as y...
by FordGT90Concept
Sun Sep 30, 2018 2:11 am
Forum: SUPPORT
Topic: Consortium: The Tower Crash. 1.5v
Replies: 7
Views: 1244
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Re: Consortium: The Tower Crash. 1.5v

I tried to reproduce this. Did you surrender to Elon or find the jail cell through exploration?
by FordGT90Concept
Sun Sep 16, 2018 7:57 pm
Forum: SUPPORT
Topic: Consortium: The Tower Crash. 1.5v
Replies: 7
Views: 1244
Flag: United States of America

Re: Consortium: The Tower Crash. 1.5v

Which save sphere was it created at?

Also, attaching the save that crashes on load would be helpful for debugging purposes.
by FordGT90Concept
Sat Sep 15, 2018 5:35 pm
Forum: CONSORTIUM
Topic: Playing without the B.U.S.
Replies: 6
Views: 1581
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Re: Playing without the B.U.S.

Come to think of it, I vaguely remember that happening but I don't remember if I had the BUS on or not. I think you're on to something...
by FordGT90Concept
Fri Jun 22, 2018 12:45 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.5 bugs, comments, suggestions!
Replies: 6
Views: 1200
Flag: United States of America

Re: EA Alpha 1.5 bugs, comments, suggestions!

TTCore -> Water Treatment Plant: those three-four platforms you immediately drop down, when you try climbing back up them, ledge likes to pull B6 *through* them, then fall down. I thought I got a video of this happening but ReLive was recording the wrong monitor. It's very reproducible and...I will ...
by FordGT90Concept
Thu Jun 21, 2018 8:36 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.5 bugs, comments, suggestions!
Replies: 6
Views: 1200
Flag: United States of America

Re: EA Alpha 1.5 bugs, comments, suggestions!

I think InfiniteEnergy exposed some bugs... 1) The moment XO-1 triggered, Bishop 6 threw his gun instead of putting it in the PCU. I believe this happened because the PCU was full of energy so there was no room to put the KAR. He tossed the KAR (literally threw it) instead. 2) I think the previously...
by FordGT90Concept
Thu Jun 21, 2018 8:22 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.5 bugs, comments, suggestions!
Replies: 6
Views: 1200
Flag: United States of America

EA Alpha 1.5 bugs, comments, suggestions!

Thread not created yet so copy-pasta last thread... (edit/hijack as you need to) Early Access ALPHA 1.5 ---------------------------------------------------------------------------- KNOWN ISSUES UPDATE -“bRegistered” Crash We are happy to announce that the infamous “bRegistered” crash has been fixed....
by FordGT90Concept
Sat Jun 16, 2018 7:35 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 49
Views: 7653
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

Loaded up the previous save and finished it out... Hotel Lobby Restaurant bathrooms on upper floor have a ceiling mesh missing: https://cdn.discordapp.com/attachments/338179649341227008/457697359338536961/unknown.png On the same side of the lobby as above on the opposite side of the lobby from the r...
by FordGT90Concept
Fri Jun 15, 2018 7:22 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 49
Views: 7653
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

alphatest 1.5 (were on discord) New game, from scratch, stealth incap, path: roof -> famosa -> roof -> hotel park by hoverpad -> hotel rooms by door -> water pipes -> hotel rooms -> TT core -> water treatment -> lobby Random Thoughts: -F8 is a weird key to press to save when it's contextual based. W...
by FordGT90Concept
Tue Jun 12, 2018 9:26 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 49
Views: 7653
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

alphatest 1.5 (were on Discord) When you go to the jail via the ducts, the ducts are bright. When you reenter the ducts after interacting with Famosa, they darken: https://cdn.discordapp.com/attachments/338179649341227008/454982788005888000/2018.06.09-07.17.mp4 Noticed a lot of convos missing, speci...
by FordGT90Concept
Sun Jun 03, 2018 3:29 am
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 49
Views: 7653
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

Get stuck in the water treatment plant switch room area: https://youtu.be/hM3d3076hME Lots of problems in the switch room/puzzle: 1) still can't distinguish the colors under water 1a) had a thought on that: why not make Tactical Hud remove the murkiness so you can clearly see the color? 2) so I swam...
by FordGT90Concept
Sat Jun 02, 2018 4:12 pm
Forum: Consortium: The Tower
Topic: EA Alpha 1.4 bugs, comments, suggestions!
Replies: 49
Views: 7653
Flag: United States of America

Re: EA Alpha 1.4 bugs, comments, suggestions!

alphatest 1.5 On combat balancing: -consider reducing Odin's guys in Park and Rooms with five shields down to three. -consider making kinetic rounds bypass shields completely that way you're not completely defenseless against armor damaging attacks. There's fans that don't kill (but still trap) in t...